As part of my research into my magazine i was able to get some Audience Feedback from some piers in my classs.
I decided to ask three people in the end so that my results would vary a bit, as using one could be biased, and this improves the quality of my results. The questions that i had put down were based around my target audience, and also for a little bit of Research, this allowed me to see if i had chosen the correct target audience.
The way in which my questions were answered would be able to help me know if they are the same as my Imaginary entity would, and if they did, it would mean that the people doing the feedback were the same as my target audience, that would then mean that i had chosen the correct target audience.
From the answers that I was given, I could conclude that about 70% of the answers that my audience feedback had come back posotive, so from this I am reasured that i have chosen my target audience wisely, and accurately.
If the Answeres that I had recieved had fallen below 50% I would have had to change certain aspects of my magazine etc so that it would then start to match my target audience, however I didn't have to deal with this problem, as I managed to recieve over 70% Correct feedback.
Thursday, 26 April 2012
Sunday, 22 April 2012
Magazine Case Study
1. Decide upon a magazine
I will be starting a case study today to research about
magazines and how they’re run, such as how long the magazine has been in
publication, how much the magazine makes per release (Circulation figures), how
it fares against it’s competitor magazines and many other different aspects of
the magazine industry and the way in which it operates.
The magazine that I’ll be using is Kerrang! Magazine, as Kerrang!
is a music magazine, and the magazine that I’m currently producing is also a
music magazine.
Kerrang! has been
in publication since June 6, 1981 and was intended as a one off extra to go
with a newspaper called ‘Sounds Newspaper’, Kerrang!
Was initially devoted to the raise in British Heavy Metal music, and Rock music,
however the popularity of the one off extra grew much more than expected and by
2000’s had become the bestselling British music newspaper, Kerrang! Has featured many famous faces on the cover over the years
from artists and musicians such as; Angus Young, Slipknot, My Chemical Romance,
30 Seconds To Mars, Disturbed, and many other Metal/Rock artists.
Being such a major magazine, It’s estimated that the
magazine reaches 43,033 people with each issue distributed, and the figure
hasn’t really wavered in the year so far (March 1st), Kerrang! Is also the bestselling music
magazine in Britain.
2.
The magazine’s publisher
Kerrang! Is
currently being published by Bauer Media Group, however it wasn’t always
published by BMG, originally it was produced by ‘United Newspapers’ who sold Kerrang! To EMAP Ltd, EMAP Ltd is a
major British media company who specialise in Business-to-Business magazines.
BMG still produce Kerrang! Magazine,
however they don’t run the Kerrang! Radio
station, Kerrang! Radio is run by
EMAP LTD, which are based in Birmingham, UK, started in 2000 Kerrang! Was just a playback station
that re run music tracks nonstop, however in 2004 it was launched as 105.2, and
this was the start of the official radio station. Kerrang! TV was launched in 2001 by EMAP, and was like it’s radio
counterpart, playing mainstream rock music from artists like Guns n Roses,
ACDC, & Aerosmith, however now Kerrang!
TV is owned by BMG and Channel 4.
BMG has become more diverse with their cross media ownership
in recent years, they now own several radio stations and music channels, as
well as magazines, they operate in over 15 countries, however they’re based in
Hamburg Germany.
3.
Convergence
and Synergy
Both BMG and Channel 4 are owners of the Kerrang! Music channel, between these companies there must be a
good form of synergy, this is because they would both need to have a good form
of communication and work so that they could collectively run the music
channel. Having good synergy is a interest between both businesses because it
helps them to run a much more effect music channel, which could in turn profit
both sides of the owners.
4.
Technological
convergence and consumption
Kerrang! Is Britain’s
most popular rock music radio station, so trying to stay on top of all it’s
competition, Kerrang! Has to expand
it’s company in as many ways as possible, so that It may reach out to a much
wider audience, which would bring in more customers and listeners, keeping them
on top.
One way that Kerrang! Have
done this is by increasing the amount of ways that you can access their
products, such as on the website, Kerrang!s
website is a fully functional updated
frequently, useful source of information for people who want to be able to
catch up and read on the websites as well as when they’re done with the newest
magazines, the website also allows you to be able to buy a virtual version of
the magazine, so that you can read it on your computer or tablet.
The website (http://www.kerrang.com)
has a lot of promotion about its newest magazine on it, and not just its newest
magazines, it also promotes many of its previous magazines that have been
released, giving the person browsing the opportunity to have a look at all the
different front covers, and also the chance to read a short couple of
paragraphs giving a small amount of information on what each of the magazines
have to offer inside each issue. The website also allows you to download issues
of the magazine electronically, so that you can read the magazines on your
computer of tablet, this helps the company to increase sales as their product
has become more available across more platforms.
The magazine is available across 4 platforms, That’s Magazine,
E reader, Tablet, & PC.
Some of the benefits of releasing the online publication of
the magazine is that it opens a whole new audience for the company, because
there’s a much higher possibility that people are going to be able to find the
magazine and start to read/purchase it, compared to if they didn’t have any
online aspects.
Some of the drawbacks from having an online publication is
that the company could lose money from it aswell, as many people could simply
download the magazine then re upload it to the internet for free, this means
other people could effectively read the whole magazine online for free and they
would never have to pay for it, this could cause a loss in revenue for the
company because of the amount of people who would be reading it for free when
it’s a paid for service.
5.
Relationship
between encoder and decoder
Today it’s become much more common for the Encoder to ask
decoders to give them their suggestions, what they thought of this weeks
magazine, or what they think on a certain subject, Kerrang! Manages to do this with their website, if you sign up to
become a member of the Kerrang!
website, they then allow you to write comments and reviews on the different
magazines and articles that they’ve posted onto their website. I feel that it’s
important that Kerrang! Do this
because it enables their decoders to feel like they can share their opinion on
what they think should be able to get into the magazine, and so that they can
share their thoughts on articles and stories within the magazine, this gives
the decoder the chance to get more involved with a magazine that they love, and
this can also help the encoder with some material, as it allows them to be able
to read through ideas and suggestions that the decoders may have, and some of
them could be used in the next issue of the magazine, this makes the life of
the encoder easier and also gives the decoder satisfaction as they’re able to
see something that they may have suggested featured in an article in the
magazine that they enjoy reading.
The user generated content can be a vast help for the
magazine, as it helps for them to build up content, and they don’t have to come
up with the ideas for the content completely themselves, user generated content
can be helpful on both the side of the encoder and the decoder, as it loosens
up the amount of work needed to be done by the encoder, which gives more time
for other improvements, and also gives the decoder the feeling that they’ve
contributed to the magazine.
6.
Content
Magazine producers have to be able to catch the attention of
their target audience so that they can increase sales of their media product,
some of the ways in which they try to attract their target audience is by
setting out their front cover in a way that would catch the eye and keep the
interest of the target audience without having to give too much of the stories
away, so that it could entice the person who’s noticed the magazine to want to
buy it, the use of semiotics on the front cover can completely change/decide if
the magazine is going to be successful or unsuccessful, such examples are when
a magazine such as rolling stones, has an article inside featuring a famous
artist, they would then place the picture of the artist on the front cover, and
it would take up the vast majority of the magazine front cover, this use of
semiotics is likely to instantly catch the eye of the target audience as it’s a
musician that they could be very fond of, or very curios to who it is as
they’re on the front cover, this could greatly increase interest within the
magazine straight away.
Another way that the encoder could try to catch the attention
of his target audience would be to place an offer or a giveaway on the front of
the magazine, this offer or giveaway can also catch the eye of the target
audience, as you would not only get the magazine if you purchased it, you would
also be getting something extra, and everyone likes free products, this could
also help to act as an incentive for the person to buy the product, as they
would be getting more than just the product, they could be getting a free CD,
or a free website subscription, or something along the lines of that.
As well as offers within the magazine, some magazines also offer
extras for their website, such as more points for their websites currency
system, or a free song download from the website, this helps the website get
more sales and possibly more customers, and doesn’t cost them much extra at all
to provide as it’s all digital, so they do not have to pay more on the
distribution costs.
Kerrang! Does a lot
of competition and magazine offers such as posters, (Shown in the picture below
of Kerrang! Magazine) this helps them to get new customers, and
keep their regular customers happy, as they’re able to enjoy the magazine, and
get free products and the chance to win rare products, this incentive is a good
way to keep their current customers happy, and to attract new customers, they
also allow for members of the website to go online and share their thoughts and
opinions on the newest release magazines, so that they can give feedback and
share with other people who buy and read the magazine what they thought of
anything within the magazine.
Magazine Evaluation
- In what ways does your
media product use, develop or challenge forms and conventions of real
media products?
Some of the ways that my media product uses some forms and conventions
of a real media product are visible on the front cover of my work. The front
cover that I had made has tried to suit the mainstream way in which top range
rock magazines today are produced, such as the way in which the text is laid
out on the front page, this is a common theme among rock magazines. Some of the
fonts that I used on the front of my media product are there to suit the style
of what the word itself spells, such as the Title Amp-lified is in a waved
style of writing that’s smooth, this is semiotic of the waves of an amp and is
fitting because it’s suited to the target audience who are interested in music,
the words Amp-lified is a play on words as amps are used by guitars.
I had the title black and on a black background as it helps to catch the
eye of anyone who may walk past the product, this helps to get the magazine
noticed. I also put the Free 2 months subscription sticker on the front cover,
as I noticed whilst doing research into a lot of top magazines such as Kerrang!
And Rolling stones magazine also included products and offers on the front
page, so to add authenticity I added a sticker to the front of my magazine.
After the texts and fonts I had to decide on a cover picture for my
front page, for this I decided to go with a model playing a guitar, so that it
would make it fairly obvious that it was a music magazine, and I decided that I
would saturate the image back to black and white, as it added more of a
professional feel to the front cover, this made the front cover look much
better as a product.
Also in my Double Page Spread I was able to make the writing bend around
a photo based in the middle of the page of my guitarist as a colour outline
playing guitar, as this centres the attention onto the artist, who even though
isn’t viewable by features, is still able to be identified as being the
guitarist on the main cover, and this adds a really rock feel to it as he’s
playing guitar, also I had the font change colour throughout the interview so
that whenever the model is answering his interview questions it was easy to
distinguish that it is him talking, and allows fans who would want to read the
main interview part of the article to be able to just read that part.
My Contents page I feel follows a very rock feel to the magazine, as it
contains a slightly faded image of a guitar that spans the whole of the back
page, yet doesn’t obstruct the writing on the page so that you’re still able to
easily read what’s on each of the pages, as it all fits in together very well,
it gives a very clear idea that the magazines a mainly rock and guitar
Magazine, this is also accompanied by the faded out Amp, which helps to give
the image to the reader that the magazines completely music orientated, if they
hadn’t got that yet, also that because the music’s the only visible image on
the page, that the only thing in the magazine would be Music.
- How does your media
product represent particular social groups?
My product helps to represent a particular social group because the
model that I chose to use is 18 years old, this helps to give the
representation that the magazine is based for a younger generation. The use of
the model I used is a plane model playing his guitar, completely focused on
playing his guitar, and not giving the old stereotype that all rock and roll
stars are into sex, drugs, & Rock and roll, and to help build a much more
positive opinion of the younger generation. And for those who do fall to drugs
it shows that it’s possible to get help and get off any drugs, and that drugs
don’t have to be the answer to stress, as it shows a member of the band who did
turn to drugs, but was able to go to rehab and completely turn his life around
with help, this also helps to build a good image that the younger people would
be willing to stop their life from going down hill, and to instil some hope in
their life’s, building a good image of the band, and younger generations.
My magazine would be aimed at middle class, to lower middle class
families, as the artists that I have on the magazine don’t look all glammed up
Hollywood rock and roll party goers, they come across as 2 normal people, who
enjoy to play their instruments, this is so that people are more likely to be
able to relate to the artists, and can be able to read about people who could
be more around their age group, so this should increase people from this age
group who would be willing to buy and read the magazine.
And because a lot of these semiotics, it’s very important that the
decoders who would be buying the magazines, are able to see this magazine on a
shop shelf and take interest with the magazine above the other magazines that
could be displayed, this would help them to be able to find a greater interest
in the magazine, and could help them to decide that it would be the best choice
for them to get. Being the Encoder of the magazine, I had to have my own idea
of what the target audience that I would want it to be aimed at would look
like, and what I would think that they would want to see, so I couldn’t have
semiotics like Fender guitars and top of the line cloths and gorgeous models,
so I chose the pictures that I used from a bunch of pictures that I was
supplied with so that It would show the semiotics that I needed it too.
I feel that I was able to send a very good message through the
semiotics, this is shown in most of the pictures, from the front page, where
the artist is sitting next to his Amp, playing on his guitar, the image is very
basic, and he’s not surrounded by loads of expensive products and expensive
guitars, and the other picture on the front page shows a very plane faced
‘Chris’ on his way to recovery from drugs, this shows that they’re normal
people, who are just as able to come off the ‘right tracks’ and are able to
pick themselves back up and get right back on with their lives, showing they’re
normal people, just like everyone els.
3. What kind of media institution might distribute
your media product and why?
For my Media product, I believe that
it would be sold in supermarkets and small franchises, such as one stop, or
premier. This is because of the target audience that I had originally imagined,
my target audience was younger people, both male and female between the ages of
16-25, and because of this age range, supermarkets and franchise stores are the
most common places that people of this age are likely to visit regularly, which
would then make it possible for them to be able to buy the magazine frequently,
and also be more likely that more people might see the magazine and purchase
it, such as parents looking for something for their children etc. Supermarkets
and franchise stores are also good for distribution because people will
frequently visit these stores for grocery shopping or drinks, this means that a
lot of people are going to pass through the shops, increasing chances of being
noticed much more than if it was sold in a book shop or a library, so I feel it
would be the most appropriate place for the distribution of the magazine.
- Who would be the
audience for your media product?
The Magazine
that I created was aimed mainly towards younger males, who were either
musicians, or were interested/enjoyed Rock music, however it could also be for
females who enjoy the music, as the magazine would be for just lovers of the
rock genre. The audience that I imagined would be between the ages 16-25, so
that they could still be in education/university, or working, and would be a
keen music enthusiast, this would help to make for the ideal target audience,
as I can slightly relate to my imaginary entity, this allows me to be able to
give a fairly good idea on what I would want the magazine to look like and be
able to catch the eye and draw in the ideal audience that I would want to read
my magazine.
Whilst I was
trying to get information from people so that I could further expand my ideas
and experience with the magazine, I handed out a few questionnaires, so that I
could later use them as a reference when I was later on through designing the
magazine, to see if there was anything that I thought should be changed on the
covers etc, the Questionnaires helped me to create a ‘Lifestyle profile’ for my
imaginary entity, and to further form a vision of what I thought the person
would like.
Through the
use of this ‘lifestyle profile’ I was
then able to be able change some of my ideas that I had thought would be good
originally, and later decided that it wouldn’t be the best of ideas, one example of this is changing the picture
to greyscale, as I felt that based on the feedback that I had received from my
questionnaires I decided that I would put the image in greyscale, because it
could add more of a rock theme to the magazine, this gave the front cover a
different feel when you looked at it, a much more rock feel, with a rougher
touch at the end.
I got the
feeling that the questionnaire that I had to hand out was vastly successful, it
allowed me to be able to make some changes to my magazine for the better that
without taking the questionnaire, I wouldn’t
of been able to make, as I ended up completely changing my front cover,
and being able to improve it so much more than what it was at, when I decided
to start again.
- How did you
attract/address your audience?
When I started to design my media product, being
the encoder I had to have an idea of some of the characteristics that I would
want my audience to have, and from these characteristic’s I was then able to
form an imaginary entity. From this imaginary entity, I was able to start
working my ideas into a magazine that I thought my imaginary entity would like,
as my imaginary entity was the exact idea of what my target audience were, I
was then able to start to decide how I could use different semiotics to then
catch the eye of my target audience, and from the questionnaire that I had
handed out I was able to use that feedback to be able to start improving all of
my ideas, and improving them around all the feedback and my target audience,
this way I could start to make a magazine that would attract the attention of
people similar to my imaginary entity, with roughly the same income and same
interests. When it comes to the front cover of the magazine, I chose to have 2
pictures, one main picture that showed who my main focus of the magazine would
based around, the artist I used was a friend of mine, so I could get the artist
to look how I would want him too, so I chose to have him dressed in simple
cloths, and using a not so expensive guitar, the reasons for this are because I
wanted the magazine to be based around a middle class to lower middle class
audience, with a mid to low range income, and this helped to paint that image
for my audience as he’s dressed in every day cloths, and is just enjoying
playing on his guitar, like any regular musician would, this helped to give a
more authentic feel, and the greyscale that was used in the picture helps to
paint the image that not everything in the world is perfect.
On the contents page, I used 2 images that I
lowered the opacity of, so that they would blend easily into the background of
the page. I did this so that it planted the thought in the persons head that
the magazine was very music based, as the images are a guitar and Amp, because
you view the contents page before any other part of the magazine interior, I
thought that the semiotics of the images were acting as a buildup effect, that
would get you ready for the main article, as the main article is always the
main reason that people would usually buy a magazine, as it has something
interesting to them that they would be willing to purchase to read about. The
language that’s used throughout the magazine is found to be very casual/formal,
as it has a lot of interviewing in the main article, however I don’t think that
this is a bad thing because this then enables my target audience to feel more
familiar with the language that’s used, as it’s based on ages 16-25.
When it comes to the interview section, I decided
to change the color of the text for the artists response to some questions,
this made it much easier for people to be able to distinguish between the
interviewer and the interviewee, so that it was much easier to find the
interviewing section of the article, compared to the lead up to it. And I
decided to make the writing bend around the color scale picture of the artist,
this is semiotic to show that he’s the center of attention around the
interview, this helps to keep focus on who’s being interviewed in the magazine.
- What have you learnt
about technologies from the process of constructing this product?
Throughout the creation of my media product, I’ve
come across a few new programs which I have had some mixed feelings about.
The first of the new programs that I come across
was called Corel Draw, Corel Draw is a common design tool among some companies,
and is used a lot when editing magazines, it has many tools and options that
allow for a great level of customization, and changing the appearance of the text,
or the way the pictures are shaped. I first took an attempt at using Corel Draw
to design and create my front cover, however I come across many problems when I
was trying to design my front cover.
The first design of my front cover couldn’t wasn’t
very clear and was a bit messy, in all the quality of the cover was low, and
not worth keeping, as my grade showed at the time. So I was able to get some
feedback from class mates, comments such as “Could be more focused on the main
artist” And that the colors didn’t blend well. From this feedback I was
reassured that Corel Draw wasn’t the software for me, as I lacked any skills in
using it, and wasn’t very good at learning how to use the software. From the
first draft I was sure that it had been a complete failure, as it wouldn’t
encourage my target audience at all, and was very dull to look at.
After failing at using Corel Draw, I turned to a
program I’m much more familiar with, Adobe Photoshop. I’ve had much more
experience with Photoshop, and have been using it for a much longer time. I
found creating the magazine on Adobe Photoshop much easier, this is because
it’s specifically image editing software, and I already had all the images that
I wanted to use throughout the magazines design at hand, and this enabled me to
create a much higher quality media product with much more ease than using Corel
Draw. I feel that Adobe Photoshop was much more appropriate for me to use as I
had much more experience with it, and was able to do a lot more using Photoshop
than I personally would have been able to with Corel Draw, and the feedback I
received on my second piece of work was much better than what I had on my
first.
- Looking back at your
preliminary task, what do you feel you have learnt in the progression from
it to the full product?
Looking back over all the work I’ve done, I feel
that I’ve vastly improved my ICT Skills with creating the new magazine compared
to the preliminary task.
As you can see, there’s a vast difference in the
quality of the products that I managed to produce. I managed to cut the amount
of pictures that I had on the main cover down to 2, and the artist is the main
focus of the main picture, I changed this by researching other famous magazines
like Kerrang! And Rolling Stones, this makes the main person much more eye
catching, and likely to catch the decoders attention if they were looking for a
magazine, however the Preliminary task is aimed more at a secondary school, so
the target audience for my primary task will inevitably be vastly different
compared to my main task, as It would have to be much more colorful and able to
be presented to people ages 11-18,
I have also come to notice that leaving any
unnecessary white space on the front cover of a magazine can give off a very
unprofessional feel, and seem very amateur, this is obvious to me from seeing
my main task and my preliminary task, and is something I’ve been able to take
on board and make sure I could improve my main task with, as my front cover of
the Magazine has no unnecessary white space on it, and is filled with text and
an image that contains all the lighter colors on itself, so the eyes are drawn
to it, which removes attention from the background and focuses on the artist.
So from what I’ve been able to pick up from my
preliminary task I’ve been able to apply
these tips to my main task, this has helped me to improve my products.
Through all of my work, I would say I had to rush
my main product which has reduced the overall quality, and have learned that I
need to take more time to do things for a higher standard, and also manage my
time more efficiently.
Lifestyle Profile
Where do you live?
Sevenoaks
Do you live in a house? Yes
Do you own a MP3? Yes
Male or Female? Male
How much disposable income do you have a month? £ 50
What is your favourite colour? Blue
Do you live with your parents? Yes
Are you currently in a relationship? Yes
Are you currently employed? Yes
Do you go to concerts? Yes
Are you currently in Education? Yes
How old are you? 17
Do you have siblings?
Yes
From the information that I have gathered based on my
imaginary entity I will be able to design my magazine based around this person,
the magazine that I will be creating will be based on music, of the metal /
rock genre, and the target audience it will be aimed at will be 16-25 year old.
These are some very popular genres today for young people today, so I would
need to design it so that it was eye catching to the audience that I would want
to buy it, so that they might buy the magazine. I could also include music
based articles that talk about all the popular rock/metal bands, so that it
would give the reader a good choice of articles in which they could read about
popular bands and upcoming bands, this could
give them a chance to discover new music bands and read about the bands
that they would like. I could also include a section on music Video’s that
bands could be making etc, all this is based off the questionnaire that I would
have my imaginary entity fill out, based around their profile.
Contemporary Challenges to the Magazine Industry.
There are a many problems that can
have an impact on the magazine industry, they are: New Technologies,
Illiteracy, Distribution costs, Environmentalism, Recession, & Division of
Advertising.
New Technologies
New Technologies are very challenging for magazines today, because of
the advance in new technologies the sales of magazines have started to drop. In
the new day and age you’re able to download and read almost anything online,
and because 90% of magazines are aimed at younger audiences aged 10-25 ish, and
the younger generations today aren’t interested in purchasing magazines and
reading, and would rather be using social networks and playing video games.
Personally in my own class room only about 25% of the class actually read a
magazine regularly however the majority of the class did have a social network
and/or enjoyed playing video games. And because of this, a lot of advertisers
have decided to start changing where they’re going to be advertising to social
networks and games instead of magazines, this in turn could cause the cost of
magazines to go up because they’re getting less money for advertising space,
and this would raise the price of the magazines, making it even less likely to
get people to purchase them. To help deal with this change, a lot of magazine
companies have started releasing E magazines for tablet PC’s and computers, and
creating websites to be able to catch up with the ever changing market.
Illiteracy
Illiteracy is a very common problem with society today. And magazines
are obviously very heavily with the literacy, even though they contain a lot of
images, they’re mainly literacy, many people find a lot of writing very uneasy
and puts them off of bothering to start reading the magazine, some magazines
have a big lack in pictures as well, because of this a lot of magazines are
starting to go out of business, so they’ve started adding more pictures onto
the magazines, so that they are more appealing to the younger generations, this
can be very troubling for the magazines, as it limits the content the magazine
will be able to publish
Distribution costs
As we hit a rougher time in the economy, it has become more expensive
for magazine companies to produce and dispatch all of their magazines to the
thousands of stores all across the country. This is because of a few
contributing factors, such as the cost of fuel increasing, this increases the
costs of distribution, so the overall cost of getting the magazines out to the
shops increases, the rise in fuel costs also increases the cost of paper, as
it’s more expensive for paper to be dispatched. Another reason that the costs
of the products would go up is because of printing, printer ink is a very
expensive, which makes the costs of the magazines themselves to go up in price,
and even if they only cost an extra 30P per magazine, the company prints
thousands of magazines at a time, and the cost then skyrockets, causing the
shop price of the magazines to go up, which in turn makes people less likely to
buy a magazine If it’s going to cost them a lot of money.
Environment
The impact that we humans have on the earth is a great concern for the
people of today. Magazines as a media product consist as a lot of paper,
varying on all the different sizes or magazines, Although some of the magazines
produced today are relatively small in the amount of paper that they use,
there’s still thousands of them being produced, and magazines are passed around
a lot, so eventually they’re put into bins, instead of being recycled, and used
again for magazine, this causes an impact on the environment. One way in which
we were able to come up with as a way to combat this was if shops offered any
discounts on magazines if people were willing to bring in their old magazines
to be recycled, this could help greatly with the environmental impact of just
dumping the magazines into bins, and could make the stores have a larger profit
by selling on the paper to be recycled and turned into new magazines,
Recession
The economic level in the England lately has been very low, this has
made it very hard for people to get jobs, particularly younger people. And
without a job, people aren’t earning money, and without money people are cannot
afford to purchase luxury items. And people are also being made redundant in
the recession, so they’re losing their jobs. One way that the magazine company could
help combat this problem would be if they were willing to lower their prices a
bit so that the magazines could become more affordable; however they would have
to keep the prices high enough so that they wouldn’t start to lose money.
Division of
Advertising Budget
Advertisers today have to be smart where they spend their money, as they
would want their advertisements to reach as many people that they can, so they
would have to start advertising their products somewhere where a lot of people
who would fit into their target audience would go or see it, such as on a
social networking website, millions and millions of people browse social
networks on a daily bases, and many times a day, advertising there could
increase sales of the business vastly.
Preliminary magazine pictures.
These are pictures of the school that were taken as a group, and available on the school website for free use at the time, with these pictures i will be able to make my preliminary front cover for the schools newspaper/magazine, this should make it much easier for me to make the newspaper/magazine, as they're relevant pictures.
Photo shoot planning.
Photo shoot planning
For my photo shoot I will be arranging a get together with a
few of my friends that will all be put in different situations with guitars so
that I could use them for my front cover/double page spread.
I will try to get my friends to pose in the positions shown
in my mock up design of the magazine, this makes it possible for me to get a
more accurate depiction of my front cover that I had planned for my magazine,
and will allow me to have a variety of people to show for my band and various
stories on the front page, and I will need my band members to have a guitar,
for the front page image. I will also be able to use my friends for this as
when I imagined my front cover I had a specific idea of what I wanted it to
look like and what I wanted my friends to be in the front cover.
I’ll be using a guitar and a few other relevant instrument
props so that it’s very obvious it’s a band and not misunderstood for anything
els. So this would make it much more obvious what the purpose of the pictures
are for and also what the whole magazines purpose is.
For all the pictures that I will be taking I may not use
props in all of the photo’s because not all the stories on the main pages are
of bands playing, also I’ve been researching other magazines and been able to
see that not all of images on the screen are full of instruments
I will also use many different camera angles to make my
pictures be much more intuitive and exciting, I’ll try to use a worms eye view
to show the model playing on the guitar, and some medium close ups, and medium
shots of the whole person, I’ll probably make the images black and white and
black out the background, so the person I’ll be using will be the centre of
attention on the front page, this will make it so that the model is the centre
of attention.
I think I’ll probably get a picture of 2 members of the band
together, as my models are actually skilled at playing the instruments I’ll
have pictures of them playing, probably in a park or against a tree, to show
that bands aren’t always stocked up doing gigs etc.
Chosen photos
These are the pictures that I have decided to use in the magazine that I'll be creating, this may not be what the pictures look like exactly when I've finished editing all of the pictures and coming up with the different ways that I'd like the pictures to be shown in the magazine.
Picture 1 - I'll be editing picture 1 and using it on my main page, this is because I feel that the picture shows the model playing an instrument and looking right into the camera, this could catch the eye of anyone who would look at the camera, and the model is also surrounded by an amp and a acoustic guitar, this clearly shows that the instrument that the model would play in the band being featured would be a guitar.
Picture 2 - I was planning on using picture 2 as the manager of the band, the pictures purpose would be to get the reader to turn over the page to go to the next story, possibly a story the manager would have told in an interview about some concerns that he may have about the band, and where he sees them going, this could help to keep the attention of the decoder, and make them want to read the magazine much more.
Picture 3 - I was considering using picture 3 as a drug problem, as the model in the photo looks like he's on drugs, I purposely chose to do this as it creates an aspect of drama to the magazine, and drama makes people want to read the story, this can act as an incentive for people to buy the magazine, and would be keep the attention of the decoder, and make them want to read on.
Picture 4 - I'm not too sure at the moment what I will do exactly with picture 4, however it will be on the double page spread that I'll be making, this will probably be the centre piece of the whole article, but I will probably edit it and black scale him down to be a cool looking outline, with a professional feel.
Double page spread mock up
This in an example of my double page spread, I will be attempting to recreate this as my magazines double page spread
I have decided to go with this layout because of a few reasons. I decided to go with the model in the middle of the page because this would make the model the centre of attention, this would make it obvious for the target audience that they're what the writing on the article is about, they should be able to recognise that the main person is from a band.
I thought that I'd have the model centred because then I could have the writing bend around the picture. I got this idea from a Rolling Stones double page spread, this gave me the idea that having a few pictures could really keep the interest of the reader, because it allows them to constantly be able to see something new, and make them want to read on more about the other articles.the pictures shouldn't fully blend in with the page as they would then become part of the background to the double page spread, this could then cause them to not generate as much interest, this could make the decoder start to lose interest with the magazine quickly, and they might not want to purchase it again in the future because they found it boring.
Throughout the double page spread I will try and make the writing interesting and relevant, so that the decoder is able to read about the musician that they would have purchased the magazine to read about, instead of having to read through many pages of text to find the bit they're actually interested in, to help the decoder find what they want to read, I will include some intertetual links, this will be done by having a clear and easy to read heading at the top of the double page spread, so that the decoder easily knows what each page is about.
I will also use a variety of colours throughout the magazine double page spread, as the use of the different colours could make it much easier for the decoder to find the information that they would be looking for, such as i will change the replies from the artist in the interview from to yellow, so you can easily find the start and end of the interview that will be had, this makes it much more decoder friendly, and I will also have the title of the pages in red, as that would then be able to make the page much easier to understand what each page is, and also keeps the feel of a the Rock theme.
Photo's / chosen photos
These are the pictures that I have taken, and will use some of these photos throughout the magazine, and I will try and make it so the images blend very well in the background, this should be a challenge but I am prepared to spend some time working on the magazine, results will follow.
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